Post Reply 
Social Buttons
 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
video games, folks
07-31-2010, 04:39 PM
Post: #21
RE: video games, folks
this method worked for me, as long as you're using one of the mentioned plugins you should be good to go.

Quote:Q: How can I get Final Fantasy 9 US/JAP working?
A: It isn't playable in ePSXe 1.0.0 due to an emulation bug. Anyway, this bug has been fixed in 1.0.1 and higher Smile. When using Pete's hardware (D3D/OGL> plugins, remember to set Offscreen Drawing to standard in order see the battle menus, and set Framebuffer Textures to Gfx Card Buffer (If your video card supports it, check Pete's docs) or Full VRam Primitives (Note: Full VRAM Primitives WILL slow down ePSXe immensely), so you can see the effect which occurs every time you enter a battle.


http://www.epsxe.com/files/ePSXe_FAQ.txt
Find all posts by this user
Quote this message in a reply
07-31-2010, 08:00 PM
Post: #22
RE: video games, folks
claw
Find all posts by this user
Quote this message in a reply
08-01-2010, 12:26 AM
Post: #23
RE: video games, folks
(07-31-2010 04:39 PM)Justin Wrote:  this method worked for me, as long as you're using one of the mentioned plugins you should be good to go.

Quote:Q: How can I get Final Fantasy 9 US/JAP working?
A: It isn't playable in ePSXe 1.0.0 due to an emulation bug. Anyway, this bug has been fixed in 1.0.1 and higher Smile. When using Pete's hardware (D3D/OGL> plugins, remember to set Offscreen Drawing to standard in order see the battle menus, and set Framebuffer Textures to Gfx Card Buffer (If your video card supports it, check Pete's docs) or Full VRam Primitives (Note: Full VRAM Primitives WILL slow down ePSXe immensely), so you can see the effect which occurs every time you enter a battle.


http://www.epsxe.com/files/ePSXe_FAQ.txt

Oh, thank you. a pleasant surprise Smile
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: